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ratul rahman

i'm ratul, a self-taught product engineer obsessed with creative automation and mobile performance.

currently

  • —building in stealth: a playable ad engine that turns gameplay video into instant-load, high-performance ads.
  • —learning: oll (orientation of the last layer) of cfop and moving beyond f2l to improve solve times.

previously

developed ad creatives for these titles through my agency roles:

zynga — match factory, empires & puzzles, backgammon plus
dream games — royal match
netmarble — marvel future fight, tower of god
influence mobile — play4, rewarded play
supersonic / nitro — autogun heroes
rec room — rec room
tapnation — hero making tycoon
mistplay — mistplay app
pch — wordmania

"the best way to predict the future is to invent it." — alan kay